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Spring - Dr. Seuss - Pirates - Mother's Day - Earth Day - End of the Year
Spring - Dr. Seuss - Pirates - Mother's Day - Earth Day - End of the Year
Catch a slippery scaled friend and find its mate in this active, hands-on learning game.
Number of players: 1 to 8 or more
Skills practiced:
- opposites
- matching
- visual discrimination
- critical thinking
- manual dexterity
Description of play:
One of each pair of fish cards are placed on the floor or in a bucket. On each turn, players use a special "fishing rod" (if a small magnet and paperclips can be acquired) to "catch" one fish. Players try to think of the opposite of the word on the fish they "caught", then find its fishy match on a table amongst other fish. There are no winners in this game - ALL players should be rewarded for participation.
This printable PDF file includes:
- 30 matching pairs of fish (60 fish cards)
- Alphabetical reference lists for opposite pairs
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